by Ziv » 08 Feb 2004 12:19
Fastcasting
We don't have any immediate plans to change the current "fast" casting. There are other issues that are higher priority at the moment, such as resolving the jumpspin issue.
Essentially there are two fixes to fastcasting.
1) Create an entirely new animation system for AC1. This is for all intents and purposes impossible.
2) Lock everyone's feet to the ground so they can't move AT ALL while casting or shooting or charging up for a swing. I don't think anyone really wants this, especially after reading that feedback thread that I posted.
Now, there MAY BE a third possible fix for it, but resources spent looking for one would seem to be better spent elsewhere.